![]() ![]() ![]() The game looks amazing, will it run at 60 FPS and what graphical challenges are you facing? To be perfectly honest, PGR4 has been released since then and done weather effects really well so I’m glad we spent our time on features which set the game apart instead… ![]() No, it was something we looked at right from the start of the project, but as we refined what we wanted to achieve with the game we decided that we were much happier with creating a single visual style for each environment.Will there be "weather effects" that affect the physics of the cars on the track? Second, I don’t accept that the NFS franchise has the exclusive right to sports like drift or street racing, which I think are elements of the racing genre that are still begging to be done well. First, GRID contains a whole world of motorsport, and the content which I think people are worried about in this respect is only a small part of the whole game. No, I think once people appreciate the breadth of content in the game that will cease to be an issue.We’ve managed to create three really diverse regions in some respects and you’ll really notice the difference as you move about the world, but all of them will share the same emphasis on close, aggressive, action-packed racing.Īren't you afraid that players will see your game as just another Need For Speed? American cities presented us with an opportunity to design the kind of street circuits we really want to race, and the long tradition of US muscle cars are the perfect vehicles to race on them. By contrast, Japan’s racing culture comes from a completely different place and many of the events you’ll compete in there have their roots in street racing and youth culture. For us, European racing is all about track-based disciplines like touring cars, GT racing and open wheel, and we’ll be including some of the most famous racing circuits on the continent. Europe has a rich heritage of motorsport, and it’s still a massively important part of our game. We wanted to make a game about a whole world of motorsport and the three regions we’re focussing on – Europe, the US and Japan – each offers us a completely different racing culture to draw upon. Race driver grid ps3 online series#The Race Driver series is known for varied racing style - what kind of race types are you planning for this game? However, for those who like their car handling more challenging there are a number of handling assists which can be turned off – like Traction Control, Anti-lock braking and steering assists – in order to make the experience much more realistic. So I guess the answer to your question is that our handling is towards the PGR end of the spectrum. We’ve gone for as accessible a handling model as we felt comfortable with on default settings – we want everybody to be able to pick up the controller and enjoy the way the car feels.How realistic are you going to make the driving model? Will it be more simulation like Forza or more arcadey like PGR? Note: The interview consist of questions submitted by different websites. Interview made by: Graeme Boyd, Xbox EMEA Community ManagerĪnswered By: Ralph Fulton, Chief Game Designer For the latest on the game, including the latest videos, go to and sign up for driver briefings.Codemasters nous lâche ce trailer 100% synthèse de Race Driver: GRID, à sortir cet été sur PC, PS3 et 360. GRID is rated "E" (Everyone) by the ESRB. Race driver grid ps3 online windows#Gamers can test drive the game by playing the GRID demo available from Xbox LIVE® Marketplace, PLAYSTATION®Network and at for the Games For Windows demo. By putting the 'racing' back into the racing genre, we've reignited what makes people love these games." "GRID is turning out to be one of the highest-scoring racing games the industry has seen in years*. "Codemasters has a rich history of producing AAA racing games," said Dave Miller, Vice President of Marketing. GRID features the most detailed and destructible range of courses ever included in a Codemasters title, challenging gamers with a wide variety of racing styles - from official circuit challenges and drifting events to road races and urban street competitions around the globe. In addition to the exciting, ready-to-race gameplay that gamers have come to expect from Codemasters' racing titles, GRID incorporates only the most powerful racecars ever created - new and classic, circuit and drift. GRID is an all-new race experience, taking players on a world tour of intricately designed racetracks and courses through Europe, the US and Japan. GRID is now available for the Xbox 360® video game and entertainment system from Microsoft®, the PLAYSTATION®3 computer entertainment system and Games For Windows®. JStart your engines! Codemasters® today announced that GRID™ has shipped to US retail stores. CODEMASTERS®' GRID™ CROSSES THE FINISH LINE, ![]()
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